Tempus Aeternum Models (HansC.)
Bachelor of Creative Media Production
In its inception until its finalization, the team wanted to create a simple game to test out our skills in practice.I wanted to work and test my skills in 3D Modeling revolving around the indie gaming industry. The team, being a small group with a very specific vision, and one that we were all familiar with and had specialised in, allowed this opportunity. My goals were for personal practice and upskilling and to expose myself to working with a team and adjusting my skills based on what we collectively wanted/needed in order to finish our product.
Tempus Aeternum is a gameplay-oriented first-person shooter puzzle sci-fi game set in an abandoned laboratory. The player must investigate a scientific anomaly and find the source before it reaches a critical point.
Tempus Aeternum is a gameplay-oriented first-person shooter puzzle sci-fi game set in an abandoned laboratory. The player must investigate a scientific anomaly and find the source before it reaches a critical point.