James Ford

Tempus Aeternum

Bachelor of Creative Media Production

We wanted a fun first person shooter that is exciting and engaging. As a writer I wanted to add some backstory and intrigue that might help increase the replay value of our game by adding hints and secrets to uncover, while providing context for the world of the game. I wanted to test myself by working in a medium which I had little experience in and learned a whole new way of story telling.

Tempus Aeternum is a gameplay-oriented first-person shooter puzzle sci-fi game set in an abandoned laboratory. The player must investigate a scientific anomaly and find the source before it reaches a critical point.

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