Jude Rodgers-Rowe (MakoEdits)

Tempus Aeternum

HomeCreative Media ProductionJude Rodgers-Rowe (MakoEdits)

Tempus Aeternum Poster
Example of enemy health Scriptable Object
Example of gun stats Scriptable Object

Bachelor of Creative Media Production

For Tempus Aeternum I was the project creator, Game Director and Lead Programmer. I gained significant experience with the Unity engine and the C# programming language as I built extensive event based systems with a focus on making functionality easy for game designers to implement without much knowledge of code. I learned a lot about collaboration, teamwork and what it takes to bring a vision to life.

Tempus Aeternum is a gameplay-oriented first-person shooter puzzle sci-fi game set in an abandoned laboratory. The player must investigate a scientific anomaly and find the source before it reaches a critical point.

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