Zedd Le

Tempus Aeternum

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A few of my works as a 3D modeler in the major project, where I mainly focused on environmental models.

Bachelor of Creative Media Production

Working in Tempus Aeternum taught me how to be a better 3D Modeler, that not only just produce good quality models, but also make the model function well in Game Engine. The game showed me how working in unison, following pipelines and sticking to production process can give us significant results.

Tempus Aeternum is a gameplay-oriented first-person shooter puzzle sci-fi game set in an abandoned laboratory. The player must investigate a scientific anomaly and find the source before it reaches a critical point.